The final three Vitrified Doors can be found here. Enter this door to find a secret hallway that leads to a dock (see Ship Overboard Achievement /Trophy). ![]() In the corner of this office is a cabinet with a door behind it. You can use a portal to get high above the Control Room and enter a small office. ![]() Below one of the test spheres and a giant Aperture logo in its 70s cooper Black Font is a room marked CONTROL ROOM in yellow lettering. 'We made a promise to gamers at E3 that Portal 2 for the PlayStation 3 would be the best console version of the product,' said Gabe Newell, cofounder and president of Valve. At this point, Cave will start talking about testing on hobos and you'll know you are in the right area. Extract, and using something like 7zip. For Portal 2, they are located in PS3GAMEUSRDIRportal2. Now, play through the level until you get to the 1971-era test facility. Once you have done this, you will need to then extract the contents of the game archives. Listen to the audio that plays when you hit the buttons in front of each of the sealed doors. On one end of this chasm is a platform with three of the Vitrified Doors. Portal has its original campaign, while Portal 2 adds in local, online and split-screen multiplayer modes. ![]() You must use the elevator shaft as a gravity boost to get across a chasm. After flying through the Aperture logo you'll come to an area with a tall elevator. At the beginning of Chapter 6 you'll have to penetrate the 1960s Aperture facility. In Chapter 6: The Fall, there are six sealed metal doors marked VITRIFIED ("Vitrified Doors") that have buttons in front of them that play unique audio clips of Cave speaking.
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